Modern and easy-to-use library for Vulkan
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Updated
Feb 1, 2026 - C++
Modern and easy-to-use library for Vulkan
Abstraction layer over Khronos Vulkan API
Implementing Different Methods of Circle to Circle Collision Detection using variety of new Technologies: Vulkan Graphics/Compute API, AVX2/AVX-512
Basic graphics samples using Magma library and Vulkan graphics API
Vortak Engine is an open-source real-time rendering engine written in C++, featuring Vulkan and OpenGL backends and actively developed with a focus on performance, flexibility, and modern graphics programming.
Open Source SDL software engine (heavily unfinished)
Repository for my own hobby Vulkan graphics engine
Cross‑platform 2D game engine with Metal (Apple) and Vulkan (Android) backends. C++23, zero virtual dispatch, SoA layout, slotmap handles, bump allocators, job system, sprite batching.
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