A Maya plugin that converts any mesh or simulation animation into clean joint-based animation using the DemBones algorithm — integrated from the open-source project DemBones by Electronic Arts.
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Updated
Aug 26, 2026 - HTML
A Maya plugin that converts any mesh or simulation animation into clean joint-based animation using the DemBones algorithm — integrated from the open-source project DemBones by Electronic Arts.
Maya CLI-first DemBones wrapper for exporting deforming meshes to rest FBX + anim ABC and importing solved skeleton/animation back into Maya.
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