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Update Dear ImGui to v1.91 #113
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fe6179d
dear imgui, v1.91.9b update and port - input handling revamp - pointe…
lshoek 61b3aad
sequencer compatibility with imgui update
lshoek 79dc72b
spotlight demo compatibility
lshoek 77d8892
imgui 1.91 compatibility
lshoek c65d66f
remove space
lshoek 368d988
fix typo
lshoek d656359
Merge branch 'main' into imgui_update
cklosters f9853c2
fix obsoleted imgui window platform handle for windows
lshoek 9e4e901
Merge branch 'main' into imgui_update
lshoek 2e49657
Merge branch 'main' into imgui_update
lshoek 8ec0078
Merge branch 'main' into imgui_update
lshoek 7f0be57
favor auto in renderskybox
lshoek 7678dfc
favor getcontentregionavail in flocking demo
lshoek b62dbdd
fix boxframemesh dynamicwrite multiple setup
lshoek ea4e603
port imgui sliderfloat calls in some demos
lshoek f9571ef
remove unnecessary buffer size constants in audiovisualfft
lshoek ad650c1
resize and generalize buffer dummies
lshoek f83295d
remove unused constant
lshoek 06845a7
fix boxframemesh dynamicwrite multiple setup
lshoek d919c16
create mesh instance on setup
lshoek d056cd1
Revert commits intended for render_update pull request
lshoek ce1da7e
favor getcontentregionavail in flocking demo
lshoek 1d64d38
port imgui sliderfloat calls in some demos
lshoek 51195fb
Merge branch 'main' into imgui_update
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Can we maybe find a backwards compatible way of dealing with this, that doesn't break current client side code? An override in
imconfig.hwould be appropiate (included by imgui.h)