Skip to content

Pull requests: bevyengine/bevy

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Assigned to nobody Loading
Sort

Pull requests list

Fix rounding in the pixel_grid_snap example
#24358 opened May 20, 2026 by ethanuppal Loading…
fix: issue #24334
#24357 opened May 20, 2026 by tevans-3 Loading…
remove CI badge from readme D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24355 opened May 19, 2026 by mockersf Member Loading… 0.19
Fix switching between earth/mars in atmosphere example A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24349 opened May 19, 2026 by KategoryBee Loading…
Allow plugin functions in plugin_group!
#24345 opened May 18, 2026 by Jengamon Loading…
Remove leftover add_remove.rs benchmark file C-Code-Quality A section of code that is hard to understand or change D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24340 opened May 18, 2026 by SpecificProtagonist Contributor Loading…
Add const and unsafe block suport to bsn! macro A-Scenes Composing and serializing ECS objects D-Macros Code that generates Rust code S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24336 opened May 17, 2026 by loreball Contributor Loading… 0.19
Remove references to resources from non send data doc comments A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24335 opened May 17, 2026 by SpecificProtagonist Contributor Loading…
BundleInserter::before_insert: don't return redundant row A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24333 opened May 17, 2026 by SpecificProtagonist Contributor Loading…
Solari: Better light leak prevention A-Rendering Drawing game state to the screen C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24332 opened May 17, 2026 by JMS55 Contributor Loading…
Add observer ordering via ObserverSet and topo-sorted dispatch A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible M-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#24328 opened May 17, 2026 by caniko Loading… 0.20
Add warning about Frustum when using SpotLight C-Docs An addition or correction to our documentation S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24324 opened May 17, 2026 by Pnoenix Contributor Loading…
FixedNode A-UI Graphical user interfaces, styles, layouts, and widgets D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Release-Note Work that should be called out in the blog due to impact S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24323 opened May 16, 2026 by ickshonpe Contributor Loading…
Support require attribute in resource derive A-ECS Entities, components, systems, and events D-Macros Code that generates Rust code D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24322 opened May 16, 2026 by musjj Contributor Loading… 0.19
Re-export everything from the gltf library A-glTF Related to the glTF 3D scene/model format C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24321 opened May 16, 2026 by musjj Contributor Loading…
transform: Add transform_vector methods
#24319 opened May 16, 2026 by lkolbly Contributor Loading…
rename bevy_settings to bevy-settings
#24317 opened May 16, 2026 by mockersf Member Loading… 0.19
2
4
bevy_ecs: rename MyEvent to MyMessage in example comment A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24316 opened May 16, 2026 by etorresh Loading…
docs(bevy_ecs): clarify how to configure Res/ResMut validation error … A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24315 opened May 15, 2026 by tylerrussin Loading…
Avoid excess F_ab sampling in solari A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes D-Shaders This code uses GPU shader languages S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24313 opened May 15, 2026 by dylansechet Contributor Loading…
Change swap to memcopy in Column::initialize_from_unchecked A-ECS Entities, components, systems, and events C-Performance A change motivated by improving speed, memory usage or compile times D-Unsafe Touches with unsafe code in some way S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24312 opened May 15, 2026 by SpecificProtagonist Contributor Loading…
Fix AbortOnPanic-related doc comments A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24310 opened May 15, 2026 by SpecificProtagonist Contributor Loading…
Introduce AccessibleLabel component. A-Accessibility A problem that prevents users with disabilities from using Bevy A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24308 opened May 15, 2026 by viridia Contributor Loading…
ProTip! Find all pull requests that aren't related to any open issues with -linked:issue.