[Web] Avoid copies when uploading WASM memory to WebGPU - #20165
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queue.writeBuffer copies its source before returning, so aligned uploads can read directly from Wasm linear memory instead of first copying into another Uint8Array. Use a checked view for aligned transfers. Keep the padded buffer for unaligned lengths, and align GPU allocations and readback copies to WebGPU copy requirements.
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Avoid an intermediate
Uint8Arraycopy when uploading aligned data from WASM memory to WebGPU.GPUQueue.writeBufferwriteBuffersnapshots its source before returning, so the borrowed WASM view does not need to remain valid after the call.