Skip to content

About

An end-to-end, GPU-accelerated, and modular platform for building generalized Embodied Intelligence.

Topics

Resources

Contributing

Stars

230 stars

Watchers

2 watching

Forks

Latest commit

 

History

521 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

EmbodiChain

teaser

License Website GitHub Pages Python Version

EmbodiChain is an end-to-end, GPU-accelerated framework for Embodied AI. It streamlines research and development by unifying high-performance simulation, automated generative data pipelines, modular model architectures, and efficient training workflows. This integration enables rapid experimentation, seamless deployment of intelligent agents, and effective Sim2Real transfer for real-world robotic systems.

Note

EmbodiChain is in Alpha and under active development:

  • More features will be continually added in the coming months. You can find more details in the roadmap.
  • Since this is an early release, we welcome feedback (bug reports, feature requests, etc.) via GitHub Issues.

Key Features

  • 🚀 High-Fidelity GPU Simulation: Realistic physics for rigid & deformable objects, advanced ray-traced sensors, all GPU-accelerated for high-throughput batch simulation.
  • 🤖 Unified Robot Learning Environment: Standardized interfaces for Imitation Learning, Reinforcement Learning, and more.
  • 📊 Scalable Data Pipeline: Automated data collection, efficient processing, and large-scale generation for model training.
  • ⚡ Efficient Training & Evaluation: Online data streaming, parallel environment rollouts, and modern training paradigms.
  • 🧩 Modular & Extensible: Easily integrate new robots, environments, and learning algorithms.

The figure below illustrates the overall architecture of EmbodiChain:

architecture

Explore EmbodiChain's module relationships with the interactive architecture visualization.

Getting Started

To get started with EmbodiChain, follow these steps:

Task Environments

EmbodiChain's task environments are decoupled from the core framework at the import-package level. The official classic-control, manipulation, and special task families live in the embodichain_tasks source tree and are included in the main embodichain wheel. Both pip install embodichain and editable pip install -e . therefore install embodichain and embodichain_tasks; no second installation command or independent task version is required. Third-party packages declaring an embodichain.tasks entry point are also auto-discovered. Launch any registered task with the unified CLI:

embodichain run-env --gym_config path/to/gym_config.json

To build your own task environments, start from the embodichain_task_template repository. Tasks with custom Python behavior implement an EmbodiedEnv subclass with @register_env; supported configuration-defined Task Programs may instead compose the common environment from reusable env.yaml, embodiment, integration, and policy components. In either case, add a runnable gym config with id, install with pip install -e ., and launch it with embodichain run-env. See the embodichain_tasks README for details. EmbodiChain environments can also be used with the optional RLinf integration; the integration guide documents the separate runtime, task registration, and current compatibility boundary. The official RLinf EmbodiChain recipe provides a concrete end-to-end reference.

Contribution Guide

We welcome contributions! Please see the CONTRIBUTING.md file in this repository for guidelines on how to get started.

Publications

See Academic Publications for a complete list of academic papers related to EmbodiChain.

Citation

If you find EmbodiChain helpful for your research, please consider citing our work:

@misc{EmbodiChain,
  author = {EmbodiChain Developers},
  title = {EmbodiChain: An end-to-end, GPU-accelerated, and modular platform for building generalized Embodied Intelligence},
  month = {November},
  year = {2025},
  url = {https://github.com/DexForce/EmbodiChain}
}
@misc{GS-World,
   author = {Guiliang Liu and Yueci Deng and Zhen Liu and Kui Jia},
   title = {GS-World: An Efficient, Engine-driven Learning Paradigm for Pursuing Embodied Intelligence using World
      Models of Generative Simulation},
   month = {October},
   year = {2025},
   journal = {TechRxiv}
}

About

An end-to-end, GPU-accelerated, and modular platform for building generalized Embodied Intelligence.

Topics

Resources

Contributing

Stars

230 stars

Watchers

2 watching

Forks

Releases

Packages

Used by

Contributors

Languages