A customizable Android library for creating virtual gamepads
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Updated
Dec 20, 2022 - Kotlin
A customizable Android library for creating virtual gamepads
A fun iOS game where you catch good bugs to score points and avoid bad bugs. Built with Swift and SpriteKit.
Builds of my browserplayable games shown in a modified microStudio MicroBox frontend
Graphical data monitoring, Logger and debugger for CAN protocol based on ARM microprocessor
Trabajo colaborativo junto a Óscar David López y Ernesto Martínez para la asignatura nuevos paradigmas de interacción.
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