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Implement Retry Logic for Update Propagation #1594
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Implement Retry Logic for Update Propagation #1594
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Co-Authored-By: Ian Clarke <github@ian.33mail.com>
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Co-Authored-By: Ian Clarke <github@ian.33mail.com>
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Co-Authored-By: Ian Clarke <github@ian.33mail.com>
Co-Authored-By: Ian Clarke <github@ian.33mail.com>
Co-Authored-By: Ian Clarke <github@ian.33mail.com>
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Co-Authored-By: Ian Clarke <github@ian.33mail.com>
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Implement Retry Logic for Update Propagation
Overview
This PR implements retry logic for update propagation to improve reliability in networks where peers are not directly connected. The changes address the update propagation issues observed in the live Freenet network, particularly in applications like River where users cannot join rooms reliably.
Implementation Details
Added retry logic for update broadcasting with exponential backoff:
MAX_RETRIES=10
- Same as the subscription systemBASE_DELAY_MS=100
- Start with a small delayMAX_DELAY_MS=5000
- Cap the maximum delay to 5 secondsModified the update state machine to handle retries:
RetryingBroadcast
state to track failed peers and retry countChanged error handling for failed broadcasts:
Key Features
Testing
The implementation has been tested with the peer blocking tests created in PR #1592 and #1593, which simulate a network where peers are connected through a gateway but not directly to each other.
Related Issues
This PR addresses the update propagation issues identified in PR #1592 and #1593, where updates fail to propagate reliably between indirectly connected peers.
Link to Devin run
https://app.devin.ai/sessions/d77861025c92420e8806849f463924ef
Requested by: Ian Clarke (ian.clarke@gmail.com)