I am a .NET developer working across backend systems ASP.NET Core, game development Unity, and low-level programming.
I focus on performance-oriented design, clean architecture, and maintable code.
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Sole Proprietorship
- https://store.steampowered.com/app/3848220/Abyssonaut/
- u/Zynres
- @zynres
Pinned Loading
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unity-texture-packer
unity-texture-packer PublicUnity Texture Packer - open-source Unity Editor tool for packing texture channels into a single optimized texture, reducing memory usage. © 2026 Zynres
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nova-engine
nova-engine PublicNova Engine - low-level game engine written in C#, focused on performance, control, and data-oriented design. It provides a minimal and flexible foundation for building real-time applications and g…
C# 2
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preference-engine
preference-engine PublicPreference Engine - simple and extensible vector-based for .NET, for building recommendation systems using similarity scoring. © 2026 Zynres
C# 2
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unsafe-maps
unsafe-maps PublicUnsafe maps - low-level data structures designed to work with unmanaged types for performance and memory control. © 2026 Zynres
C# 2
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