glslang: update to 16.4.0; shaderc: update to 2026.3.#61517
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Testing the changes
Local build testing
Besides the version bumps, both templates carry cleanup found while reviewing the build logs.
glslang: the devel dep now uses>=, the exact version made the 32bit runtime deps hook print a parse error. Removedbison(grammar ships pregenerated) andgtest-devel(only reached viaALLOW_EXTERNAL_GTEST, whose golden output tests fail against system SPIRV-Tools). Declared the full license composition and installed upstream LICENSE.txt viavlicenseinstead of extracting one header from CodeGen.cpp. Switched Release to None with explicit-DNDEBUGto honor xbps CFLAGS, upstream defaults to Debug when unset. Updated the stale header comment.shaderc: switched tovsed, replaced the dead examples sed with-DSHADERC_SKIP_EXAMPLES=ONand added-DSHADERC_SKIP_COPYRIGHT_CHECK=ONto drop the upstream lint target.