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wolfenstein3d

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A raycasting engine with ambient light, dynamic observer light source. The map and textures are from the mother of all first-person-shooter game Wolfenstein 3D. Wolfenstein 3D was groundbreaking in 3D using raycasting for low performance machines (by todays measures).

  • Updated Mar 23, 2026
  • Go

cub3D is a 3D graphical project from the 42 curriculum. The goal is to create a basic 3D game engine using raycasting, inspired by early games like Wolfenstein 3D. It uses the MiniLibX graphics library to render a 3D view from a 2D map, allowing the player to move around and interact with the environment.

  • Updated Nov 30, 2025
  • C

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