rayman
Here are 19 public repositories matching this topic...
Jaded is a community fork of Ubisoft's Jade engine with a number of bug fixes to improve stability and other general improvements.
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Aug 31, 2026 - C++
UbiArt secure_fat.gf file generator that can be used for modding Just Dance, Rayman Legends, and other UbiArt games.
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Aug 28, 2022 - Python
Modding toolkit for the PS1 version of Rayman 1
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Jan 25, 2025 - C
UbiArt localisation file converter that can be used for modding Just Dance, Rayman Legends, and other UbiArt games.
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Jul 1, 2022 - Python
Rayman Arena decompilation early WIP made possible with Frida, Ghidra, Clang tools, and brains.
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Oct 6, 2022 - C++
Rayman Arena network card selector and discord presence
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Sep 23, 2022 - C++
UbiArt texture encoder for Wii games
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Jan 8, 2023 - Python
UbiArt audio maker for Wii/Wii U games
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Dec 21, 2022 - Python
a fork of RayUnite/Rayman Unity making it playable on the Nintendo 3DS. (Still a heavy WIP)
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Jun 14, 2026 - C#
Rayman 2 Livesplit One AutoSplitter
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Nov 15, 2025 - C#
Windows-first workspace automation toolkit for Rayman-managed setup, release gates, Codex/Copilot workflows, shared LAN workers, and debugging.
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Apr 27, 2026 - PowerShell
A sensor-controlled controller for one of the most beloved video games of the 90's - Rayman!
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May 18, 2021 - C++
An unofficial Windows snapshot of Rayman Legends Retold that surfaced before launch. Raw, unstable, and not affiliated with Ubisoft.
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Sep 14, 2026
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