A procedural textures authoring and 3D model painting tool based on the Godot game engine
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Updated
Jul 24, 2026 - GDScript
A procedural textures authoring and 3D model painting tool based on the Godot game engine
Make complex Ray Marching SDF objects using nodes with the Material Maker editor and this library
experimental three.js material maker (standard pbr material) export target/viewer
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Native, local-first MCP bridge for safe, editable procedural materials in Material Maker 1.7 and Godot 4.7.
A globe in GLSL rendered without polygons, and without needing to set up a complicated raymarching engine.
Material Maker procedural-material adapter for the DCC Model Context Protocol ecosystem.
Create nametags for montage images with a simple web tool that helps you label people fast and keep layouts clean
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