An Open Source 3d character and character controller for the Godot game engine
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Updated
Aug 4, 2021 - C#
An Open Source 3d character and character controller for the Godot game engine
A floating character controller for Bevy
A first-person & third-person character controller for three.js
A stylised physics based character controller made in Unity 3D.
Basic Character Controller Using ECS and Unity.Physics Packages
Official Code for the SIGGRAPH Asia 2025 paper "Environment-aware Motion Matching"
[ICCV 2019] Official PyTorch Implementation of "Ego-Pose Estimation and Forecasting as Real-Time PD Control". ICCV 2019.
Experimental projects for learning the Godot engine
Custom kinematic character controller with step functionality, for Godot.
An easy to use IK solver implementation for character controllers.
A first-person & third-person character controller for CesiumJS.
A controller for any character. Can be used for first person or third person as well as NPCs. Works with Godot v4.4 to v4.6 2D and 3D
The 3D-web-experience powered by MML
A 3D Unity fps movement controller using rigidbody physics. Made to be simple to setup and easy to edit.
A 3d raycast based rigidbody controller to move a character in unity3d.
Stair-stepping enabled CharacterBody3D for Godot 4. GDScript version.
Unity3D Advanced Character Controller
Godot 3D RPG player controller template with bow & arrow combat, state machine system, Mixamo & custom animations, VFX, audio, and advanced gameplay features.
Starter template for 3D games with VRM avatars — Three.js (WebGPU) + TypeScript, no physics engine.
Unity Third Person Shooter Tool - Character Controller
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