Free, easy, portable audio engine for games
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Updated
Aug 13, 2024 - C
Free, easy, portable audio engine for games
Wonkey is an easy to learn, oriented object, modern and cross-platform programming language for creating cross-platform video games. Pull requests welcome! Join community https://discord.gg/awfuRtZay7
A tribute to Mad TV. Written in BlitzMax, Lua and a bit of C.
A next-generation bcc parser for BlitzMax
[Deprecated] VSCode BlitzMax Language Basics
A VS Code BlitzMax language extension, with a custom debug adapter and integrated LSP support
Vim plugin that provides syntax highlighting, indentation, error matching, Ctags, tagbar scopes and compiler options for BlitzMax
Source reconstruction of New Star Soccer 5, rebuilding the game from its own executable back into BlitzMax source.
A repository for showcasing my knowledge of the BlitzMax programming language, and continuing to learn the language.
🧠️🖥️2️⃣️0️⃣️0️⃣️1️⃣️💾️📜️ The sourceCode:BlitzMax category for AI2001, containing BlitzMax programming language datasets
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