A high-performance terminal graphics library.
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Updated
Mar 26, 2026 - Rust
A high-performance terminal graphics library.
A hobby 2D rendering engine written in GO
A C-based graphical application inspired by the classic turtle graphics, allowing users to control a sprite (the "turtle") using keyboard inputs. The program supports line drawing, sprite rotation, customizable line colors, and real-time status display, using SDL2 for window management and OpenGL for rendering.
Low-level native 2D rendering for Mojo.
🎨 Implement differentiable rendering techniques using opaque triangles for advanced graphics applications with the Triangle Splatting+ framework.
A 2D raycasting and rendering simulator written in C++ using the SFML library for drawing graphics.
2D canvas rendering library.
2D Lights implementation inspired by Noel Berry's implementation in Celeste.
My self-portrait using Java and utilizing Netbeans environment, done with prelim topics learned in CS 26115 - Graphics Computing and Multimedia Technology
Shoot 'em up 2D desenvolvido com PyOpenGL. Foco em manipulação de vetores, matrizes de projeção e otimização de render loops.
basic shape rendering from a VGA controller in PPM format
Batched 2D sprite rendering in WebGL2: procedural texture atlas generation, dynamic vertex buffer batching, single draw call dispatch, and Canvas 2D performance comparison.
🌋 High-performance native Vulkan 2D rendering & zero-latency window engine for Java (built on FastGPU) — powering FastUI with zero-GC batching and live Win32 resizing.
Develop side‑scrolling games in Pygame featuring dynamic, animated maps and smooth camera movement
PixiJS + to-skills POC: B- → A skill-judge score with 110 lines of JSDoc. Demonstrates compile-time AI agent skill generation from inline code documentation.
Bevy bindings for Ruby, providing ECS-driven game/app architecture, 2D rendering sync, input bridging, and runtime interaction events.
Single-header 2D game engine for C with windowing, input, OpenGL rendering, UI layout, and image loading
Deterministic 2D Canvas renderer achieving pixel-perfect, cross-browser consistent graphics output.
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