test(vita): regenerate animation goldens after the raster changes (#173, #190) - #206
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…, #190) The damage-rendering (#173) and transactional-strip (#190) merges moved rasterization; the Vita3K animation goldens (gallery/motions/music) predate both and there is no CI that reruns the Vita e2e, so the drift sat silent until the next full local run: 7 frames failing byte-compare. Attribution was verified before regenerating: a pristine origin/main worktree reproduces every failing frame byte-identically to the feature branch that surfaced them (cmp on the actuals), so the drift belongs to main, not to any open stack. The deltas are 131-456 pixels of 522,240 (<0.1%) per frame - one-logical-pixel edge shifts on animated elements - and were reviewed visually before UPDATE_VITA=1 recapture. Verify pass after regen: gallery 6/6, motions 5/5, music 4/4. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Why
The damage-rendering (#173) and transactional-strip (#190) merges moved rasterization; the Vita3K animation goldens (
gallery/motions/music) predate both, and no CI reruns the Vita e2e — so the drift sat silent until the next full local run: 7 frames failing byte-compare (gallery-main 42/82/132/178/226, motions-main 236, music-main 60).Attribution
Verified before regenerating: a pristine
origin/mainworktree reproduces every failing frame byte-identically (cmpon the actuals) to the feature branch that surfaced them — the drift belongs to main, not to any open stack.The drift
131–456 pixels of 522,240 (<0.1%) per frame: one-logical-pixel edge shifts on animated elements (e.g. the gallery focus ring 2 physical px left at f42). Reviewed visually before recapture — indistinguishable by eye.
Regen + verify
UPDATE_VITA=1recapture per spec, then a clean verify pass: gallery 6/6, motions 5/5, music 4/4.🤖 Generated with Claude Code