Frame Engine is an early-stage, solo-developed project. It is pre-1.0 and under
active development: breaking changes are expected between versions, and main
is a working branch, not a guaranteed-stable one.
The main branch is where in-progress work lands, so at any moment it may not
build or may behave in half-finished ways. If you just want to run the tool,
download a tagged release rather than cloning main. Releases are cut at
points where the project is known to build and run, so a release is your best
bet for a stable copy. Tagged releases are on the project's Releases page.
The latest release always gets fixes. The previous couple are maintained on a best-effort basis while they're still close to current; older ones become snapshots that stay downloadable but no longer receive updates.
| Version | Supported | Stability | Last updated |
|---|---|---|---|
| 0.1.0 | yes | stable | 2026-06-27 |
"Best effort" means I'll try to push fixes while a version is still recent, but it's an intention, not a guaranteed support window. The reliable way to stay current is to move to the latest release.
Anything worth flagging in a supported release is listed here. If a version isn't listed, there's nothing currently logged against it.
- (none currently)
If you find a security issue, please report it privately rather than opening a public issue, so it isn't disclosed before there's a fix. The preferred route is GitHub's private reporting:
- Go to the Security tab of this repository.
- Choose Report a vulnerability to open a private advisory.
As a solo project there is no guaranteed response time, but reports are read and genuine issues will be addressed in a reasonable timeframe. Please give enough detail to reproduce the problem.