Third-year software development student focused on systems programming and reverse engineering.
- C++23
- Desktop Apps
- Reverse Engineering
- 2016: Got interested in software and hardware, starting out with C# WinForms apps & simple game trainers
- 2018: Started doing reverse engineering where I learnt to use tools like x64dbg and Cheat Engine.
- 2020: Co-developed and maintained a commercial game modification, gaining experience with releases, user support, and feedback-driven development.
- 2021: Developed several mod extensions for various games.
- 2023: Finished my general IT education and started to focus on software.
- Today: Finishing the 3rd (final) year of software development before moving on to study Mechatronics
- SaveManager - A cross-platform game save backup utility with 20+ stars.
- ESP32 Command & Control - Distributed controller/agent network for ESP32 devices using ESP-NOW.
- Crackme - Simple programs I made to learn reverse engineering using my own code.
- RE Challenges - Documentation of crackmes I have managed to solve from crackmes.one
- Desktop Template - A C++ template for building cross-platform desktop apps with ImGui and OpenGL
- icon-converter - A program to convert Unicode codepoints (hex) to UTF-8 byte sequences
- c4 - My programming language that transpiles to C, written in C99 that is NOT finished
- savegame research - My research of parsing the data inside RAGE Engine savegames




