Use a random UUID for ctx.new_guid()#27
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generate_guid() built UUID-shaped strings from the wall clock plus a thread-local counter, which made the returned identifiers sequential and predictable. Generate a real version-4 UUID instead. The value is produced once inside the built-in syscall activity and recorded in history, so it is still returned unchanged on replay. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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ctx.new_guid() built its UUID-shaped string from the wall clock plus a thread-local counter, so the returned identifiers were sequential and predictable across calls. This switches it to a real version-4 UUID.
Replay behavior is unchanged: the value is generated once inside the built-in syscall activity and recorded in history, so the same GUID is returned on every replay. uuid was already in the dependency tree.