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Stage1a auto + additonal motors #194
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c4a5aaf
auto text
Spaceman113138 4a9a253
Additional Motors Start
Spaceman113138 958e8c6
format and build
Spaceman113138 bfd2d52
fuel sim
Spaceman113138 2bb501a
teleop
Spaceman113138 45c0897
start simulation
Spaceman113138 9c7c26e
start talking about sim
Spaceman113138 4e619b7
auto video
Spaceman113138 448ccc7
Ascope videos
Spaceman113138 64e4283
Merge branch 'main' into stage1a-auto
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| Original file line number | Diff line number | Diff line change | ||||
|---|---|---|---|---|---|---|
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@@ -15,6 +15,7 @@ public class MyAuto extends PeriodicOpMode { | |||||
| private final Robot robot; | ||||||
| private Timer timer = new Timer(); | ||||||
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| /** The Robot instance is passed into the opmode via the constructor. */ | ||||||
| public MyAuto(Robot robot) { | ||||||
| this.robot = robot; | ||||||
| } | ||||||
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@@ -24,6 +25,13 @@ public void start() { | |||||
| timer.restart(); | ||||||
| } | ||||||
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| // [SimpleAuto] | ||||||
| /* | ||||||
| * This method runs periodically, using the same period as the Robot instance. | ||||||
| * | ||||||
| * Additional periodic methods may be configured with addPeriodic(), | ||||||
| * which can have periods that differ from the main Robot instance. | ||||||
| */ | ||||||
| @Override | ||||||
| public void periodic() { | ||||||
| if (timer.hasElapsed(4)) { | ||||||
|
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Suggested change
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. the comment was in the CTRE but not REV. I thought it's a good comment to have on both |
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@@ -32,4 +40,5 @@ public void periodic() { | |||||
| robot.drivetrain.arcadeDrive(0.5, 0.0); // Drive forward at half speed with no rotation | ||||||
| } | ||||||
| } | ||||||
| // [/SimpleAuto] | ||||||
| } | ||||||
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It's autoTimer here but it's timer in the Rev solution. Should probably pick one and use it throughout