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1 change: 1 addition & 0 deletions examples/files.json
Original file line number Diff line number Diff line change
Expand Up @@ -343,6 +343,7 @@
"webgpu_display_stereo",
"webgpu_equirectangular",
"webgpu_fog_height",
"webgpu_furnace_test",
"webgpu_hdr",
"webgpu_instance_mesh",
"webgpu_instance_path",
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166 changes: 166 additions & 0 deletions examples/webgpu_furnace_test.html
Original file line number Diff line number Diff line change
@@ -0,0 +1,166 @@
<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js webgpu - white furnace test</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<link type="text/css" rel="stylesheet" href="example.css">
</head>
<body>

<div id="info" class="invert">
<a href="https://threejs.org/" target="_blank" rel="noopener" class="logo-link"></a>

<div class="title-wrapper">
<a href="https://threejs.org/" target="_blank" rel="noopener">three.js</a><span>White Furnace Energy Conservation Test</span>
</div>

<small>
<br>Roughness increases left to right
<br>Metalness increases top to bottom
</small>
</div>

<script type="importmap">
{
"imports": {
"three": "../build/three.webgpu.js",
"three/webgpu": "../build/three.webgpu.js",
"three/tsl": "../build/three.tsl.js",
"three/addons/": "./jsm/"
}
}
</script>

<script type="module">

import * as THREE from 'three';

let scene, camera, renderer, radianceMap;

const COLOR = 0xcccccc;

async function init() {

const width = window.innerWidth;
const height = window.innerHeight;
const aspect = width / height;

// renderer

renderer = new THREE.WebGPURenderer( { antialias: true } );
renderer.setSize( width, height );
renderer.setPixelRatio( window.devicePixelRatio );
document.body.appendChild( renderer.domElement );

await renderer.init();

// scene

scene = new THREE.Scene();

// camera

camera = new THREE.PerspectiveCamera( 40, aspect, 1, 30 );
camera.position.set( 0, 0, 18 );

//

window.addEventListener( 'resize', onWindowResize );

document.body.addEventListener( 'mouseover', function () {

scene.traverse( function ( child ) {

if ( child.isMesh ) child.material.color.setHex( 0xffffff );

} );

render();

} );

document.body.addEventListener( 'mouseout', function () {

scene.traverse( function ( child ) {

if ( child.isMesh ) child.material.color.setHex( 0xccccff ); // tinted for visibility

} );

render();

} );
}

function createObjects() {

const geometry = new THREE.SphereGeometry( 0.4, 32, 16 );

for ( let x = 0; x <= 10; x ++ ) {

for ( let y = 0; y <= 10; y ++ ) {

const material = new THREE.MeshPhysicalMaterial( {
roughness: x / 10,
metalness: y / 10,
color: 0xffffff,
envMap: radianceMap,
envMapIntensity: 1,
transmission: 0,
ior: 1.5
} );

const mesh = new THREE.Mesh( geometry, material );
mesh.position.x = x - 5;
mesh.position.y = 5 - y;
scene.add( mesh );

}

}

}

function createEnvironment() {

const envScene = new THREE.Scene();
envScene.background = new THREE.Color( COLOR );

const pmremGenerator = new THREE.PMREMGenerator( renderer );
radianceMap = pmremGenerator.fromScene( envScene ).texture;
pmremGenerator.dispose();

scene.background = envScene.background;

}

function onWindowResize() {

const width = window.innerWidth;
const height = window.innerHeight;

camera.aspect = width / height;
camera.updateProjectionMatrix();

renderer.setSize( width, height );

render();

}

function render() {

renderer.render( scene, camera );

}

Promise.resolve()
.then( init )
.then( createEnvironment )
.then( createObjects )
.then( render );

</script>
</body>
</html>
6 changes: 4 additions & 2 deletions src/nodes/tsl/TSLCore.js
Original file line number Diff line number Diff line change
Expand Up @@ -506,13 +506,15 @@ class ShaderCallNodeInternal extends Node {

if ( shaderNode.layout ) {

let functionNodesCacheMap = nodeBuilderFunctionsCacheMap.get( builder.constructor );
const backend = builder.renderer.backend;

let functionNodesCacheMap = nodeBuilderFunctionsCacheMap.get( backend );

if ( functionNodesCacheMap === undefined ) {

functionNodesCacheMap = new WeakMap();

nodeBuilderFunctionsCacheMap.set( builder.constructor, functionNodesCacheMap );
nodeBuilderFunctionsCacheMap.set( backend, functionNodesCacheMap );

}

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