I'm a Manager, Digital Creative Development at Disney, where I lead a creative development team within Communications while staying hands-on with the work.
My background sits across software engineering, creative technology, design, and digital production. Over the years, I've built platforms, internal tools, interactive experiences, design systems, CMS infrastructure, developer tooling, data-driven applications, and emerging technology.
Before moving into my current role, I worked as a full stack developer across Disney Communications, Yellow Shoes Creative Group, and Consumer Insights Measurement & Analytics.
Most of my professional development happens in private enterprise repositories, so this GitHub isn't a complete picture of my day-to-day engineering work. What you'll find here is mostly personal software, open-source projects, experiments, older projects, and things I've built because I wanted them to exist.
- Full-stack development
- Creative technology and interactive experiences
- Developer tooling and workflow automation
- Design systems and component architecture
- System architecture and modernization
- UI/UX implementation and prototyping
- Testing, CI/CD, and developer experience
A few things you'll find around here:
A command-line toolkit for managing a web development environment and keeping its tools organized and up to date.
A browser extension for inspecting the design and styling decisions of the page you're currently viewing.
A small command-line project for working with notes.
An experiment around task management and getting things done.
There are also older projects, experiments, documentation, and works in progress throughout my repositories.
I've worked across a pretty wide range of technologies over the years. Some are part of my everyday stack, some are project-specific, and others come from different chapters of my career.




