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server: extract playerbot combat runtime - #133

Merged
adrunkhuman merged 1 commit into
refactor/playerbot-test-policyfrom
refactor/playerbot-combat-runtime
Aug 23, 2026
Merged

server: extract playerbot combat runtime#133
adrunkhuman merged 1 commit into
refactor/playerbot-test-policyfrom
refactor/playerbot-combat-runtime

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@adrunkhuman

@adrunkhuman adrunkhuman commented Aug 23, 2026

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Summary

  • Move traversal targeting, defensive combat, pursuit, combat timeouts, and suppression into PlayerBotCombatRuntime.
  • Have the controller supply world snapshots and execute commands while the runtime owns combat transitions.

@adrunkhuman
adrunkhuman force-pushed the refactor/playerbot-combat-runtime branch from d896674 to 3cee538 Compare August 23, 2026 12:00
@adrunkhuman
adrunkhuman merged commit 6be14e0 into master Aug 23, 2026
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