Skip to content

[CI] Added codecov component for package#2422

Closed
unity-nikos wants to merge 1 commit into
Unity-Technologies:developfrom
unity-nikos:update/codecov-components
Closed

[CI] Added codecov component for package#2422
unity-nikos wants to merge 1 commit into
Unity-Technologies:developfrom
unity-nikos:update/codecov-components

Conversation

@unity-nikos
Copy link
Copy Markdown
Collaborator

Purpose of this PR

See Configure packages as components

Copy link
Copy Markdown
Contributor

@u-pr u-pr Bot left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Great

I have completed the review of this Pull Request. The changes look very solid overall, with only one minor configuration issue identified in the Codecov settings.

Summary of Findings

  • Codecov Schema Compliance: Identified a minor issue in .github/codecov.yml where component_id was used instead of id for identifying a component.

🤖 Helpful? 👍/👎

Comment thread .github/codecov.yml
# Components configuration
component_management:
individual_components:
- component_id: "com.unity.inputsystem"
Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

medium

According to the Codecov configuration schema, individual components use id as the key to specify their unique identifier, rather than component_id. Using component_id may cause Codecov to fail to validate or properly recognize this component.

Suggested change
- component_id: "com.unity.inputsystem"
- id: "com.unity.inputsystem"

🤖 Helpful? 👍/👎 by guardian

@unity-nikos
Copy link
Copy Markdown
Collaborator Author

Closing — will re-open from a branch on the main repo instead of a fork.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant