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chore: Remove duplicate Terrain definitions#45

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TheSuperHackers:mainfrom
Stubbjax:remove-duplicate-terrain-definitions
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chore: Remove duplicate Terrain definitions#45
Stubbjax wants to merge 1 commit into
TheSuperHackers:mainfrom
Stubbjax:remove-duplicate-terrain-definitions

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@Stubbjax
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This change removes duplicate Terrain definitions. None of the removed definitions were ever presented to the user as they are overwritten by subsequent definitions. The only differences between duplicates is the Class field.

Classes can be audited in a future change if necessary.

Generals

  • ConcreteType4
  • SandMediumType2
  • SnowType6

Zero Hour

  • Cobble04
  • SandLargeType3Light
  • RocksType6
  • SandMediumType7Light
  • DirtMediumType11
  • RocksMediumType1
  • SandMediumType6
  • SandMediumType13b
  • SandMediumType13c
  • SandMediumType13d
  • SandMediumType13grassy3
  • SandLargeType3Grassy
  • SandType4
  • SandMediumType9blue
  • SandMediumType9blue2
  • SandMediumType9blue3
  • SandMediumType9blue4
  • SandMediumType9b
  • SandMediumType13grassy2
  • SandMediumType13grassy3
  • SandMediumType6
  • GrassMediumType22
  • WoodType1
  • GrassMediumType23
  • GrassMediumType10
  • GrassMediumType11b
  • DirtType1
  • DirtMediumType1
  • DirtMediumType5
  • DirtMediumType14
  • DirtMediumType14
  • GrassMediumType37d
  • GrassMediumType37g
  • GrassMediumType7
  • DirtType1
  • DirtType2
  • GrassMediumType1
  • GrassMediumType22
  • DirtMediumType15Snow
  • ConcreteMediumType1Snow
  • ConcreteType4
  • CliffLargeType7
  • CliffLargeType6
  • CliffLargeType7

@Stubbjax Stubbjax self-assigned this May 22, 2026
@Stubbjax Stubbjax added Gen Relates to Generals ZH Relates to Zero Hour labels May 22, 2026
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Will there be a follow up to correct the classes? It looks like proper ones are removed and bad ones are kept.

I did not look through all but the classes are Wild West.

Class = SAND
End

Terrain SandMediumType2
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Its removing the duplicate that is better positioned

Class = DESERT_DRY
End

Terrain SandLargeType3Light
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Its removing the duplicate that is better positioned

Class = BEACH_TROPICAL
End

Terrain SandMediumType13grassy2
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This is the wrong one to remove. Class must not be SNOW

Class = BEACH_TROPICAL
End

Terrain SandMediumType13grassy3
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This is the wrong one to remove. Class must not be SNOW


; URBAN

Terrain CliffLargeType6
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This looks better positioned

Class = SNOW_FLAT
End

Terrain ConcreteMediumType1Snow
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This one looks better fitting than the other. It is a snow texture.

@Stubbjax
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Will there be a follow up to correct the classes? It looks like proper ones are removed and bad ones are kept.

I did not look through all but the classes are Wild West.

Of course. No behavioural changes are intended at this stage.

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Gen Relates to Generals ZH Relates to Zero Hour

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