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ResourceManager-for-MonoGame

Makes it possible to load textures, sounds, musics, and fonts during runtime. Makes it easier to use the textures. Long relative filepaths are no longer necessary, you only need to use the filename. Texture sequences are grouped together as arrays.

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Makes it possible to load textures, sounds, musics, and fonts during runtime. Makes it easier to use the textures. Long relative filepaths are no longer necessary, you only need to use the filename. Texture sequences are grouped together as arrays.

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