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2 changes: 1 addition & 1 deletion fgd/bases/BaseBeam.fgd
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@
framestart(integer) : "Starting Frame" : 0 : "The frame to start the beam texture on."

texture(sprite) : "Sprite Name" : "sprites/laserbeam.spr" : "The material used to draw the beam."
texturescroll(integer) : "Texture Scroll Rate (0-100)" : 35 : "Rate at which the beam texture should scroll along the beam."
texturescroll(integer) : "Texture Scroll Rate (-100 to 100)" : 35 : "Rate at which the beam texture should scroll along the beam."

damage(string) : "Damage / second" : "0" : "How much damage this beam does per second to things while active. For continuous damage, the value should be greater than 10 or it may not work."

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