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Weekly Regular Documentation Revisions 08.24-08.30 - develop - #2366

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Weekly Regular Documentation Revisions 08.24-08.30 - develop#2366
DeathFishAtEase wants to merge 978 commits into
Phobos-developers:developfrom
DeathFishAtEase:dev-docs

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For non-urgent documentation modifications, they should now be submitted through this dedicated Pull Request and will undergo weekly batch merging.

Documentation changes associated with other feature/bugfix pull requests should remain within their respective Pull Requests.

For example: If a Pull Request is merged into the main branch without the required documentation updates being completed, the content should first be synchronized to this dedicated documentation branch. Subsequent corrections will then be made within that branch (via this Pull Request).


对于非紧急的文档修改,现改为通过这个专用拉取请求提交,每周批量合并一次。

其他拉取请求中附带的文档修改,仍跟随各自的拉取请求处理。

例如:如果一个拉取请求在合并到主分支时尚未完成所需的文档更新,则先将主分支内容同步到这个专用文档分支,然后在这个专用文档分支上(通过该拉取请求)进行后续更正。

DeathFishAtEase and others added 30 commits April 26, 2026 21:31
59ab879
Fix bug with AttachEffect transfer not recalculating stats/tint
60b3f22
Fix `Shrapnel.AffectsBuildings=true` shrapnel weapons being able to hit initial target building if it has foundation larger than 1x1
96a58a6
Add toggle to prevent ShrapnelWeapon from targeting same building multiple times
47b4713
Add customization for laser Z-adjust
da32772
Weapon disabler fixes / improvements
否则~~希望~~将会自动调整为 1 并在日志中输出开发者警告。
b134f0d
Fix `CanBeBuiltOn=true` TerrainTypes not being considered for AI build locations
DeathFishAtEase and others added 25 commits August 17, 2026 04:20
b6beb6a
fix a game crash when parsing string list with null entry
84fe05c
add count for DiscardOn=firing & add DiscardOn=receiveddamage
9a8a484
add a toggle to disable game timer globally or in certain maps/inis
@DeathFishAtEase DeathFishAtEase self-assigned this Aug 23, 2026
@DeathFishAtEase DeathFishAtEase added No test needed This PR is simple enough, or changes no in-game logic, so no in-game testing is required. Skip Changelog PR does not need a changelog entry in docs/Whats-New.md Skip Docs PR does not need a documentation entry Skip Credits PR does not need a credits entry in CREDITS.md labels Aug 23, 2026
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No test needed This PR is simple enough, or changes no in-game logic, so no in-game testing is required. Skip Changelog PR does not need a changelog entry in docs/Whats-New.md Skip Credits PR does not need a credits entry in CREDITS.md Skip Docs PR does not need a documentation entry

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