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The following functions are created in the first place to provide mission and/or content creators an easy way to access and alter values from the mod. For example unlock a feature when someone has a playtime of at least X hours or at least a rank level of Y, increasing a player's score, when he reaches a certain objective or similar use cases.
All listed function pages contain a small description, arguments list, what they return and at least one example on how to use the function.