Add Advanced glTF tutorial#382
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…hniques and physics integration Add three new sections covering unified scene graph architecture, dirty flag optimization, and bidirectional physics syncing. Include comprehensive appendix with common types reference for scene graph, animation, physics, and IK systems. Implement data-oriented design with cache-friendly flat arrays and topological sorting for efficient transform updates.
* Add in advanced_gltf tutorial demo code * Add in nav.adoc updates.
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Scene Graph Hierarchy chapter with optimization techniques and physics integration
Add three new sections covering unified scene graph architecture, dirty flag optimization, and bidirectional physics syncing. Include comprehensive appendix with common types reference for scene graph, animation, physics, and IK systems. Implement data-oriented design with cache-friendly flat arrays and topological sorting for efficient transform updates.