I am a software developer with a focus on Unity games and open source projects to optimize networking in unity.
- Mirage: A networking library for Unity that is an improvement on Mirror. Mirage is optimized and easier to use, making it ideal for creating multiplayer games in Unity.
- SimpleWebTransport: The most popular open source WebSocket transport for Unity, which allows for easy communication between clients and servers over the web.
- NetworkPositionSync: A highly optimized NetworkTransport for Mirror and Mirage
- BitPacking: A C# and Unity library for efficient bit packing and unpacking of data structures.
- Mirage.Profiler: A profiler for Mirage and Mirror that allows for detailed analysis of network traffic and performance.
- Mirror: #1 Open Source Unity Networking Library




