Welcome to my Github! I'm an Audio Software Engineer specialising in C++, JUCE, and real-time DSP; with professional experience across AAA game audio, engine-level Wwise and FMOD integration, and commercial VST/AU plugin development.
My interests span game audio, audio middleware and tooling, VST/DAW plugin development, and music tech. I've shipped commercial VST plugins and game soundtracks, and everything in between.
On the side I prototype DSP tools, create SFX and music packs, and build game development assets and plugins across multiple engines. Feel free to explore!
From: 19 May 2022 - To: 02 July 2026
Total Time: 2,835 hrs 45 mins
C# 1,079 hrs 23 mins >>>>>>>>>---------------- 37.77 %
C++ 915 hrs 39 mins >>>>>>>>----------------- 32.04 %
C 379 hrs 14 mins >>>---------------------- 13.27 %
Objective-C 135 hrs 43 mins >------------------------ 04.75 %
GDScript3 90 hrs 54 mins >------------------------ 03.18 %
C/C 83 hrs 29 mins >------------------------ 02.92 %
JavaScript 36 hrs 45 mins ------------------------- 01.29 %
HTML 27 hrs 50 mins ------------------------- 00.97 %
Other 21 hrs 57 mins ------------------------- 00.77 %



