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[WIP] Add job-specific vehicle spawning for players#11

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[WIP] Add job-specific vehicle spawning for players#11
Copilot wants to merge 1 commit intomainfrom
copilot/add-job-specific-vehicle-spawning

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Copilot AI commented Jan 11, 2026

  • Understand the requirement and clarify with user about "targeting specific props" methods
  • Design database schema for job-specific vehicles
  • Create SQL table migration for job_vehicles
  • Implement helper functions for vehicle management (add, remove, get by job)
  • Add example usage documentation for police vehicles
  • Create example resource showing integration
  • Test the implementation
Original prompt

id like you to come up with an intergrated way for specific jobs to be able to spawn job specific vehicles using the already made methods of targeting specific props. There should be no cost for the player to spawn these. An example would be police vehicles and players role playing with the police job.


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Copilot AI requested a review from Twiitchter January 11, 2026 00:55
Copilot stopped work on behalf of Twiitchter due to an error January 11, 2026 00:55
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@copilot id like you to come up with an intergrated way for specific jobs to be able to spawn job specific vehicles using the already made methods of targeting specific props. There should be no cost for the player to spawn these. An example would be police vehicles and players role playing with the police job.

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Copilot AI commented Jan 11, 2026

@copilot id like you to come up with an intergrated way for specific jobs to be able to spawn job specific vehicles using the already made methods of targeting specific props. There should be no cost ...

I understand you want a job-specific vehicle spawning system. However, I need clarification on what you mean by "already made methods of targeting specific props."

Could you clarify:

  1. What existing prop/vehicle system are you referring to? Is this in a different resource?
  2. Should I create database tables and API functions in ingenium.sql for storing job vehicle configurations, or are you expecting me to modify another resource?
  3. What information should be stored for each job vehicle (vehicle model, spawn locations, job name, etc.)?

Since ingenium.sql is a database connector resource, I'm planning to create:

  • Database schema for job vehicles
  • Helper functions for managing job-specific vehicles
  • Documentation with examples for police vehicles

Please confirm this is the right approach or provide more details about the existing system you mentioned.

Copilot stopped work on behalf of Twiitchter due to an error January 11, 2026 00:58
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Nlr

@Twiitchter Twiitchter closed this Jan 11, 2026
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