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Unity Junior Programmer Pathway - Mission 2 - Lesson 2

Unity Version Language Platform Project Foundation

💡 Project Note: This repository is built on a starter template provided by Unity Learn. While the core scene assets and class structures were provided as a baseline, I programmed and implemented the gameplay mechanics.


🎮 Controls

Key Action
W A S D Move
SPACE Feed

🎬 Gameplay Preview

preview.mp4

📸 Screenshots

Start Gameplay
Start Gameplay

🎯 Implemented Parts

  • Automated Spawning: Created a timed system to spawn randomized animals from above.
  • Bounded Movement: Implemented multidirectional player controls constrained within strict screen boundaries.
  • Collisions & Game Over: Developed trigger logic to destroy animals once fed by a projectile, and trigger a "Game Over" console log if an animal passes the player.

🛠️ Built With

  • Game Engine: Unity (2021.3.9f1)
  • Scripting Language: C#
  • Course: Unity Learn Junior Programmer Pathway (Mission 2: Basic Gameplay - Lesson 2)

2022

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