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64 changes: 50 additions & 14 deletions src/main/resources/assets/clientcommands/lang/zh_cn.json
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,31 @@
"c2cpacket.startTwoPlayerGameC2CPacket.incoming.accepted": "%s已经接受了你的邀请%s",
"c2cpacket.startTwoPlayerGameC2CPacket.outgoing.accept": "接受邀请,你的对手将先走",
"c2cpacket.startTwoPlayerGameC2CPacket.outgoing.invited": "你邀请%s参加%s的游戏",
"c2cpacket.stopTwoPlayerGameC2CPacket.incoming": "%s已停止与你进行%s游戏",

"chessGame.acceptDraw": "接受和棋",
"chessGame.checkmate.lost": "将杀!你输了",
"chessGame.checkmate.won": "将杀!你赢了!",
"chessGame.copyFen": "复制FEN",
"chessGame.copyFen.success": "已复制FEN:%s",
"chessGame.copyPgn": "复制PGN",
"chessGame.copyPgn.success": "已复制PGN:%s",
"chessGame.draw.agreement": "游戏因双方同意以和棋结束",
"chessGame.draw.fiftyMoves": "游戏因五十步规则以和棋结束",
"chessGame.draw.insufficientMaterial": "游戏因子力不足以和棋结束",
"chessGame.draw.repetition": "游戏因重复局面以和棋结束",
"chessGame.draw.stalemate": "逼和!游戏以和棋结束",
"chessGame.drawOfferAccepted": "%s接受了你的和棋提议",
"chessGame.drawOffered": "%s提议和棋",
"chessGame.drawOfferRetracted": "%s撤回了和棋提议",
"chessGame.offerDraw": "提议和棋",
"chessGame.opponentMoved": "%s走了%s。%s",
"chessGame.opponentResigned": "%s认输,你赢了!",
"chessGame.resign": "认输",
"chessGame.retractDrawOffer": "撤回和棋提议",
"chessGame.title": "与%s对弈国际象棋",
"chessGame.youMoved": "你走了%s",
"chessGame.youResigned": "你认输了",

"chorusManip.goalTooFar": "目标过远!",
"chorusManip.landing.failed": "降落操作不可用",
Expand All @@ -39,6 +64,7 @@

"commands.cbook.commandException": "你没有手握书本",
"commands.cbook.success": "成功编辑书本",
"commands.cbook.titleTooLong": "书名不能超过%s个字符",

"commands.cbuildinfo.success": "运行clientcommands在%s版本上(%s@{%s})",

Expand All @@ -64,6 +90,8 @@

"commands.ccallback.failed": "未知或过期的回调",

"commands.cchess.name": "国际象棋",

"commands.cconnectfour.name": "四子棋",

"commands.ccrackrng.failed": "破解玩家随机种子失败",
Expand Down Expand Up @@ -138,6 +166,7 @@
"commands.cfps.setMaxFps.unlimited": "设置最大FPS为无限",

"commands.cfunction.limitReached": "已达到命令限制(%s)",
"commands.cfunction.noActiveDispatcher": "没有活动的命令调度器",
"commands.cfunction.success": "从函数%s中运行%s个命令",

"commands.cgamemode.listWithGameMode": "以下玩家处于%s游戏模式:",
Expand Down Expand Up @@ -180,12 +209,15 @@
"commands.client.componentTooDeeplyNested": "聊天组件嵌套过深",
"commands.client.crack": "破解",
"commands.client.enable": "启用",
"commands.client.excluding": "无效参数;已排除",
"commands.client.expectedRegex": "无效的正则表达式%s",
"commands.client.glow": "[发光]",
"commands.client.invalidArgumentException": "无效参数‘%s’",
"commands.client.invalidClickAction": "无效的点击事件操作‘%s’",
"commands.client.invalidHoverAction": "无效的点击事件操作‘%s’",
"commands.client.invalidHoverEvent": "无效的悬浮事件‘%s’",
"commands.client.mustBeInstalledOnServer": "要使用此命令,必须在服务器上安装clientcommands,或者您必须是服务器管理员。%s",
"commands.client.mustBeInstalledOnServer.why": "了解原因",
"commands.client.notClient": "不是客户端指令",
"commands.client.regexTooSlow": "正则表达式“%s”太慢而无法匹配",
"commands.client.requiresRestart": "此更改将在你重新启动客户端后生效",
Expand Down Expand Up @@ -244,6 +276,7 @@
"commands.cpredictbrushables.stewEffect": "%s(%s秒)",

"commands.crelog.failed": "未能重新登录",
"commands.crelog.retry": "将在%s秒后重试...",

"commands.crender.entities.success": "实体渲染规则已更新",

Expand Down Expand Up @@ -316,16 +349,17 @@

"commands.cwiki.failed": "未能获取维基内容",
"commands.cwiki.noContent": "那篇文章中没有用于介绍的段落",
"commands.cwiki.openArticle": "[打开文章]",

"connectFourGame.draw": "绘制!",
"connectFourGame.lost": "失败!",
"connectFourGame.opponentMove": "你正在等待你的对手...",
"connectFourGame.draw": "平局!",
"connectFourGame.lost": "输了!",
"connectFourGame.opponentMove": "你正在等待对手...",
"connectFourGame.pieceRed": "红色",
"connectFourGame.pieceSet": "你正在玩的是%s棋子",
"connectFourGame.pieceSet": "你使用的是%s棋子",
"connectFourGame.pieceYellow": "黄色",
"connectFourGame.title": "四子棋对抗%s",
"connectFourGame.won": "获胜!",
"connectFourGame.yourMove": "这是你的行动",
"connectFourGame.title": "与%s进行四子棋",
"connectFourGame.won": "赢了!",
"connectFourGame.yourMove": "轮到你了",

"enchCrack.addInfo": "添加信息",
"enchCrack.bookshelfCount": "书架数量:%s",
Expand Down Expand Up @@ -409,11 +443,13 @@
"ticTacToeGame.playingWith": "你正在与%s玩",
"ticTacToeGame.title": "井字棋对手:%s",

"twoPlayerGame.chat.draw": "您已经采取了行动,并在%s中绘制了%s",
"twoPlayerGame.chat.lost": "%s已经在%s中做出了一个行动并赢了",
"twoPlayerGame.chat.won": "你已经在%s中做出了一个行动并击败了%s!",
"twoPlayerGame.clickToMakeYourMove": "单击此处以行动",
"twoPlayerGame.incoming": "%s已经在%s中做出了一个行动",
"twoPlayerGame.noGameWithPlayer": "目前没有和那个玩家一起玩游戏",
"twoPlayerGame.playerNotFound": "玩家未找到"
"twoPlayerGame.alreadyInGame": "你已经与那位玩家在进行游戏了",
"twoPlayerGame.chat.draw": "你已在%s中走了一步,与%s弈和",
"twoPlayerGame.chat.lost": "%s已在%s中走了一步并获胜",
"twoPlayerGame.chat.won": "你在%s中走了一步并击败了%s!",
"twoPlayerGame.clickToMakeYourMove": "点击此处走一步",
"twoPlayerGame.incoming": "%s已在%s中走了一步",
"twoPlayerGame.noGameWithPlayer": "当前未与该玩家进行游戏",
"twoPlayerGame.playerNotFound": "未找到玩家",
"twoPlayerGame.stopped": "你已停止与%s进行%s游戏"
}
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