chore(ci): LTO for all! - #439
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cobaltgit
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August 21, 2026 19:09
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PS2 artifacts seem to be a bit inflated as a result of LTO, not that it matters so long as performance isn't impacted negatively |
Un1q32
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Aug 21, 2026
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Should be ready to go! Reduced binary size for some desktop builds, PSVita, PS3 etc |
Un1q32
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Aug 21, 2026
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LTO Breaks PS3 don't use it there kthx |
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Our use of ccache should offset LTO build-time increase sooo..here we are
I'll push again when everything succeeds just to test build time with a warm cache