iOS port - #307
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nah i was talking about the start of the chapter, before we even meet tenna. |
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By the way, if you do rebase your iOS port could you show off how well it performs on lower end devices when using Apple's GLES driver? My iOS port seems to perform over 10x worse than desktop OpenGL on my M4 MacBook, and my most powerful iOS devices can't quite run the chapter 5 festival area at full speed. I'm pretty sure it's just Apple's GLES driver being bad but it would be nice to eliminate the possibility that I'm doing something stupid in the iOS specific code. |
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horrifically vibecoded
to add a game put the game folder in /var/mobile/Documents/Butterscotch/games, or <the app's documents folder>/games. You can also use the files app to add games on iOS 11+.
TODO: