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fix(items): stop requiring Adventure to load the Items class
Release
#24:
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feat(hytale): add generic jar asset injection and instrument sounds
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#23:
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ci: adapt release workflow to the multi-module Gradle build
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fix(sounds): resolve legacy sound names reflectively so they work onc…
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fix(ci): claim the build number before deploying
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Merge pull request #5 from Arthuuurr/feature/standalone-hologram-system
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Merge pull request #4 from Arthuuurr/fix/armor-stand-flag-bit-indices
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Merge pull request #3 from Arthuuurr/feature/armor-stand-invisible-ma…
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Merge pull request #2 from Arthuuurr/feature/armor-stand-equipment
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fix(version): bake the version into a compile-time constant
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feat(bossbar): draw boss bars on 1.8 with the invisible wither fallback
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docs: cover the new multi-version systems and sync the README
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build(release): replace JitPack with private Blueva Maven repo
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Merge branch 'main' of github.com:BluevaDevelopment/BlueAPI
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fix(npc): enable all skin layers on fake NPC players and quiet expect…
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Add per-player NBS and MIDI music playback
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Remove reflective call to Material.matchMaterial
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Sync version across pom.xml and README in release
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Add Entities module for multi-version EntityType support
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[CI-SKIP] Extract README docs into docs/ files
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Merge branch 'main' of github.com:BluevaDevelopment/BlueAPI
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fix: ci
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ci: replace build-local.sh with GitHub Actions release workflow
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