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BlueArcade - TNT Run

This resource is a BlueArcade 3 module and requires the core plugin to run. Get BlueArcade 3 here: https://blueva.net/store/blue-arcade

Description

Outrun the collapsing floor to survive. The last player standing wins.

Game type notes

This is a Minigame: it is designed for standalone arenas, but it can also be used inside party rotations. Minigames usually provide longer, feature-rich rounds.

What you get with BlueArcade 3 + this module

  • Party system (lobbies, queues, and shared party flow).
  • Store-ready menu integration and vote menus.
  • Victory effects and end-game celebrations.
  • Scoreboards, timers, and game lifecycle management.
  • Player stats tracking and placeholders.
  • XP system, leaderboards, and achievements.
  • Arena management tools and setup commands.

Features

  • Multi-floor support with per-floor removal timing.
  • Double-jump configuration.
  • Great for vertical, layered arenas.

Arena setup

Common steps

Use these steps to register the arena and attach the module:

  • /baa create [id] <standalone|party> — Create a new arena in standalone or party mode.
  • /baa arena [id] setname [name] — Give the arena a friendly display name.
  • /baa arena [id] setlobby — Set the lobby spawn for the arena.
  • /baa arena [id] minplayers [amount] — Define the minimum players required to start.
  • /baa arena [id] maxplayers [amount] — Define the maximum players allowed.
  • /baa game [arena_id] add [minigame] — Attach this minigame module to the arena.
  • /baa stick — Get the setup tool to select regions.
  • /baa game [arena_id] [minigame] bounds set — Save the game bounds for this arena.
  • /baa game [arena_id] [minigame] spawn add — Add spawn points for players.
  • /baa game [arena_id] [minigame] time [minutes] — Set the match duration.

Module-specific steps

Finish the setup with the commands below:

  • /baa game [arena_id] tnt_run floor add — Add a new floor using your selection.
  • /baa game [arena_id] tnt_run floor remove <number> — Remove a configured floor.
  • /baa game [arena_id] tnt_run floor list — List configured floors.
  • /baa game [arena_id] tnt_run floor delay <ticks> — Set the block removal delay.
  • /baa game [arena_id] tnt_run floor removal <floor_num> <seconds> — Set removal time per floor.
  • /baa game [arena_id] tnt_run doublejump set <amount> — Set the available double jumps.
  • /baa game [arena_id] tnt_run doublejump setboost <vertical|horizontal> <value> — Tune double jump boost.

Technical details

  • Minigame ID: tnt_run
  • Module Type: MINIGAME

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Blue Arcade 3 Module (Minigame): Outrun the collapsing floor to survive. The last player standing wins.

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