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AuthForge Python SDK

Official Python SDK for AuthForge — credit-based license key authentication with Ed25519-verified responses.

Uses cryptography for Ed25519 verification. Works on Python 3.9+.

Installation

Install from PyPI as authforge-sdk. In code, import the authforge module:

pip install authforge-sdk

Alternative: copy authforge.py into your project if you need a single-file vendored layout (you must still satisfy the cryptography dependency yourself).

Quick Start

After pip install authforge-sdk (or vendoring authforge.py), use:

from authforge import AuthForgeClient

client = AuthForgeClient(
    app_id="YOUR_APP_ID",           # from your AuthForge dashboard
    app_secret="YOUR_APP_SECRET",   # from your AuthForge dashboard
    public_key="YOUR_PUBLIC_KEY",   # from your AuthForge dashboard
    heartbeat_mode="SERVER",        # "SERVER" or "LOCAL"
)

license_key = input("Enter license key: ")

if client.login(license_key):
    print("Authenticated!")
    # Your app logic here — heartbeats run automatically in the background
else:
    print("Invalid license key.")
    exit(1)

Configuration

Parameter Type Default Description
app_id str required Your application ID from the AuthForge dashboard
app_secret str required Your application secret from the AuthForge dashboard
public_key str required App Ed25519 public key (base64) from dashboard
heartbeat_mode str required "SERVER" or "LOCAL" (see below)
heartbeat_interval int 900 Seconds between heartbeat checks (minimum 10; default 15 min)
api_base_url str https://auth.authforge.cc API endpoint
on_failure callable None Callback `(reason: str, exc: Exception
request_timeout int 15 HTTP request timeout in seconds
ttl_seconds int | None None (server default: 86400) Requested session token lifetime. Server clamps to [3600, 604800]; preserved across heartbeat refreshes.
hwid_override str | None None Optional custom hardware/subject identifier. When set to a non-empty value, the SDK uses it instead of machine fingerprinting.

Identity-based binding example (Telegram/Discord)

client = AuthForgeClient(
    app_id="YOUR_APP_ID",
    app_secret="YOUR_APP_SECRET",
    public_key="YOUR_PUBLIC_KEY",
    heartbeat_mode="SERVER",
    hwid_override=f"tg:{telegram_user_id}",  # or f"discord:{discord_user_id}"
)

Billing

  • 1 login() or validate_license() call = 1 credit (one /auth/validate debit each).
  • 10 heartbeats on the same license = 1 credit (billed every 10th successful heartbeat).

A desktop app running 6h/day at a 15-minute interval burns ~3–4 credits/day. The server enforces /auth/heartbeat at 6 requests/minute per license key, so keep intervals at 10 seconds or higher and pick the interval based on how fast you need revocations to propagate (they always land on the next heartbeat).

Methods

Method Returns Description
login(license_key) bool Validates key and stores signed session (sessionToken, expiresIn, appVariables, licenseVariables)
validate_license(license_key) ValidateLicenseResult Same /auth/validate + signatures as login; does not store session or start heartbeats; returns a dict with valid / code and never calls on_failure or os._exit
self_ban(...) dict Requests /auth/selfban to blacklist HWID/IP and optionally revoke (session-authenticated only)
logout() None Stops heartbeat and clears all session/auth state
is_authenticated() bool True when an active authenticated session exists
get_session_data() dict | None Full decoded payload map
get_app_variables() dict | None App-scoped variables map
get_license_variables() dict | None License-scoped variables map

Heartbeat Modes

SERVER — The SDK calls /auth/heartbeat every heartbeat_interval seconds with a fresh nonce, verifies signature + nonce, and triggers failure on invalid session state.

LOCAL — No network calls. The SDK re-verifies stored signature state and checks expiry timestamp locally. If expired, it triggers failure with session_expired.

Failure Handling

If authentication fails (login rejected, heartbeat fails, signature mismatch, etc.), the SDK calls your on_failure callback if one is provided. If no callback is set, the SDK calls os._exit(1) to terminate the process. This is intentional — it prevents your app from running without a valid license.

validate_license() does not trigger on_failure or os._exit — check result["valid"] and result["code"].

Recognized server errors: invalid_app, invalid_key, expired, revoked, hwid_mismatch, no_credits, blocked, rate_limited, replay_detected, app_disabled, session_expired, revoke_requires_session, bad_request, malformed_request, system_error

Request retries are automatic inside the internal HTTP layer:

  • rate_limited: retry after 2s, then 5s (max 3 attempts total)
  • network failure: retry once after 2s
  • every retry regenerates a fresh nonce
def handle_auth_failure(reason, exception):
    print(f"Auth failed: {reason}")
    if exception:
        print(f"Details: {exception}")
    # Clean up and exit gracefully
    sys.exit(1)

client = AuthForgeClient(
    app_id="YOUR_APP_ID",
    app_secret="YOUR_APP_SECRET",
    public_key="YOUR_PUBLIC_KEY",
    heartbeat_mode="SERVER",
    on_failure=handle_auth_failure,
)

Self-ban (tamper response)

Use self_ban() when anti-tamper checks trigger:

# Post-session (authenticated): defaults to revoke + HWID/IP blacklist.
client.self_ban()

# Pre-session: pass license_key, SDK automatically disables revoke_license.
client.self_ban(license_key="AF-XXXX-XXXX-XXXX")

# Custom flags:
client.self_ban(
    blacklist_hwid=True,
    blacklist_ip=True,
    revoke_license=False,
)

self_ban() automatically chooses mode:

  • Uses post-session mode when a session token is available (session_token arg or current SDK session).
  • Falls back to pre-session mode using license_key + nonce + app secret.
  • In pre-session mode, revoke is forced off client-side to avoid unsafe key revocations.

How It Works

  1. Login — Uses hwid_override if provided; otherwise collects a hardware fingerprint (MAC, CPU, disk serial). It then generates a random nonce and sends everything to the AuthForge API. The server validates the license key, binds the HWID, deducts a credit, and returns a signed payload. The SDK verifies the Ed25519 signature and nonce to prevent replay attacks.

  2. Heartbeat — A background daemon thread checks in at the configured interval. In SERVER mode, it sends a fresh nonce and verifies the response. In LOCAL mode, it re-verifies the stored signature and checks expiry without network calls.

  3. Crypto — Both /validate and /heartbeat responses are signed by AuthForge with your app's Ed25519 private key. The SDK verifies every signed payload using your configured public_key and rejects tampered responses.

Hardware ID

The SDK generates a deterministic hardware fingerprint by hashing:

  • MAC address
  • CPU identifier
  • Disk serial number

Each component falls back gracefully if it can't be read (e.g. permissions issues). The HWID is sent with every auth request so the server can enforce per-device license limits.

For non-device identities (for example Telegram users), pass hwid_override such as tg:<user_id>.

Test Vectors

The shared test_vectors.json file validates cross-language Ed25519 verification behavior.

Requirements

  • Python 3.9+
  • Dependency: cryptography

License

MIT

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Official Python SDK for AuthForge — license key authentication with HMAC-verified heartbeats

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