Chapter Master (aka CM) is a strategy/simulation game, written in Game Maker Language, originally designed and developed by Duke.
This project aims to continue development on the game, fix any bugs, expand and add features.
Adeptus Dominus is just how the team of primordial collaborators decided to call themselves and the new version of the game.
Our discord server: Chapter Master Discord
- Where most of the development talk, feature suggestion and bug-reporting takes place.
- GitHub issues are not used at the moment, as such we use #bug-report-forum in this server to handle bug reports.
- If you can code, draw, design, help with the GitHub stuff or just want to help in any way possible - you'll be welcomed with open arms.
- If you just love WH40K and want to chat - you'll have a great time in the server as well.
1d6Chan Wiki: Chapter Master: Adeptus Dominus
- With some helpful pages that explain some of the new systems added in the Adeptus Dominus version.
- Help with expanding it will be welcomed.
Main repository: Adeptus-Dominus/ChapterMaster
Download the latest release or a development pre-release, unzip and launch.
- Install the GameMaker IDE matching your system (available on the GameMaker website or Steam).
- Clone or download the repository (find the green <>Code button and select Download ZIP).
- Find ChapterMaster.yyp in the downloaded folder and open it with GameMaker.
- Select the target platform in the IDE: Windows, macOS, Ubuntu.
- Select the output: GMS2 VM (no requirements; fast to compile; worse performance) or GMS2 YYC (requires a dedicated compiler; slow to compile; better performance).
- Press Run (F5) to play the game or Debug (F6) to use debugger features.
Best bet is to ask about everything in our Discord, because things bellow are probably not very helpful at the moment.
- CONTRIBUTING.md
- CODE_STYLE.md
- Useful Tools/Resources
- Working with GameMaker projects
- Code Tips (probably outdated)
This project exists thanks to all the people who have contributed:
