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add game simonsaygame #1193

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84 changes: 18 additions & 66 deletions index.html
Original file line number Diff line number Diff line change
Expand Up @@ -3,73 +3,25 @@
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Simon Says Game</title>
<link rel="stylesheet" href="style.css">
<title>Cat Game</title>
</head>
<body>
<div class="container">
<div class="wrapper">
<div class="ears">
<div class="ear"></div>
<div class="ear"></div>
</div>
<div class="head">
<div class="mustaches">
<div class="mus">
<div class="mustach"></div>
<div class="mustach"></div>
<div class="mustach"></div>
</div>
<div class="mus">
<div class="mustach"></div>
<div class="mustach"></div>
<div class="mustach"></div>
</div>
</div>
<div class="eyes">
<div class="eye"></div>
<div class="eye"></div>
</div>
<div class="nose">
<div class="shape"></div>
</div>
<div class="mouth">^</div>
</div>
<div class="body"></div>
<div class="pads">
<div class="pad"></div>
<div class="pad"></div>
</div>
<div class="hat">
<div class="bottom"></div>
</div>
<div class="glasses">
<div class="glass"></div>
<div class="glass"></div>
</div>
<div class="tie"></div>
</div>
<div class="controls">
<input type="checkbox" id="eyeglasses">
<input type="checkbox" id="hat">
<input type="checkbox" id="tie">
<label class="glassescontrol" data-text="eyeglasses" for="eyeglasses">
<div class="glassesicon">
<div class="glassicon"></div>
<div class="glassicon"></div>
</div>
</label>
<label data-text="Hat" class="hatcontrol" for="hat">
<div class="haticon">
<div class="bottom">
</div>
</div>
</label>
<label data-text="Tie" class="tiecontrol" for="tie">
<div class="tieicon"></div>
</label>
</div>
</div>
<script src="./script.js"></script>
<h1>Simon Says Game</h1>
<h2>Press any key to start the game</h2>

<div class="btn-container">
<div class="line-one">
<div class="btn red" type="button" id="red">1</div>
<div class="btn yellow" type="button" id="yellow">2</div>
</div>
<div class="line-two">
<div class="btn green" type="button" id="green">3</div>
<div class="btn purple" type="button" id="purple">4</div>
</div>

</div>

<script src="script.js"></script>
</body>
</html>
</html>
131 changes: 96 additions & 35 deletions script.js
Original file line number Diff line number Diff line change
@@ -1,35 +1,96 @@
//controls
const hatcheck = document.querySelector("#hat");
const glassescheck = document.querySelector("#eyeglasses");
const tiecheck = document.querySelector("#tie");
//accessories
const hat = document.querySelector(".hat");
const glasses = document.querySelector(".glasses");
const tie = document.querySelector(".tie");
//Reveal Hat
hatcheck.addEventListener("change", hatfun);
function hatfun() {
if (hatcheck.checked == true) {
hat.style.bottom = "165px";
} else {
hat.style.bottom = "400px";
}
}
//Reveal Eyeglasses
glassescheck.addEventListener("change", glassesfun);
function glassesfun() {
if (glassescheck.checked == true) {
glasses.style.right = "50%";
} else {
glasses.style.right = "-50%";
}
}
//Reveal Tie
tiecheck.addEventListener("change", tiefun);
function tiefun() {
if (tiecheck.checked == true) {
tie.style.bottom = "10px";
} else {
tie.style.bottom = "-80px";
}
}
let gameSeq=[];
let userSeq=[];

let btns =["yellow","red","purple","green"];

let started =false;
let level =0;

let h2 =document.querySelector("h2");

document.addEventListener("keypress",function(){
if(started ==false){
console.log('game started');
started = true;

levelUp();
}
});

function gameFlash(btn){
btn.classList.add("flash");
setTimeout(function(){
btn.classList.remove("flash");
},250);

}

function userFlash(btn){
btn.classList.add("userflash");
setTimeout(function(){
btn.classList.remove("userflash");
},250);

}

function levelUp(){
userSeq =[];
level++;
h2.innerText =`Level ${level}`;


let randIdx =Math.floor(Math.random()*3);
let randColor =btns[randIdx];
let randbtn =document.querySelector(`.${randColor}`);
// console.log(randIdx);
// console.log(randColor);
// console.log(randbtn);
gameSeq.push(randColor);
console.log(gameSeq);
gameFlash(randbtn);

}

function checkAns(idx){
// console.log("curr level :",level);



if(userSeq[idx]===gameSeq[idx]){
if(userSeq.length == gameSeq.length){
setTimeout(levelUp,1000);

}
}else{
h2.innerText=`Game Over! Your score was ${level}
press any key to start.`;
document.querySelector("body").style.backgroundColor="red";
setTimeout(function(){
document.querySelector("body").style.backgroundColor ="white";

},150);
reset();
}
}

function btnPress(){
let btn =this;
userFlash(btn);

userColor = btn.getAttribute("id");
userSeq.push(userColor);

checkAns(userSeq.length-1);
}

let allBtns = document.querySelectorAll(".btn");
for(btn of allBtns){
btn.addEventListener("click",btnPress);
}

function reset(){
started = false;
gameSeq = [];
userSeq =[];
level=0;
}
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