Skip to content

refactor: directplay and dplobby redirect to dplay.h and dplobby.h, include dplobby.h#83

Merged
TheRedDaemon merged 1 commit into
mainfrom
refactor/directplay
May 23, 2026
Merged

refactor: directplay and dplobby redirect to dplay.h and dplobby.h, include dplobby.h#83
TheRedDaemon merged 1 commit into
mainfrom
refactor/directplay

Conversation

@gynt
Copy link
Copy Markdown
Contributor

@gynt gynt commented May 22, 2026

I think we forgot dplobby.h. I added it to dependencies from the same source as you took the other ones from.

The only objects left in OpenSHC/DirectPlay/ are helper enums. All the other header-imitating objects are in Ghidra in subdir dplay/ and dplobby/ and excluded from ghidra export into this repo as we get those from the two header files instead.

Also points to proper source for IN_ADDR, which is WinSock.h instead of inaddr.h

Resolves issues in #72

@gynt gynt requested a review from TheRedDaemon May 22, 2026 15:48
Comment thread src/OpenSHC/Synchrony/GameSynchronyState.hpp
@TheRedDaemon TheRedDaemon merged commit 20395af into main May 23, 2026
1 check passed
@TheRedDaemon TheRedDaemon deleted the refactor/directplay branch May 23, 2026 16:21
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants