As a more generic follow-up to #4, any weapons that aren't mapped shouldn't cause the parser to crash. Historically the faulty has been here: https://github.com/source-engine-discord/SourceEngine.Demo/blob/fae19183cfddef416b83add64c1a63fde1bedacd/src/SourceEngine.Demo.Parser/DemoParser.cs#L1143
As a more generic follow-up to #4, any weapons that aren't mapped shouldn't cause the parser to crash. Historically the faulty has been here:
SourceEngine.Demo/src/SourceEngine.Demo.Parser/DemoParser.cs
Line 1143 in fae1918