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Remove reliance on Resources #23

@tgaldi

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@tgaldi

It is recommended not to use the Resources folder.

I've moved the Editor resources to a ScriptableSingleton and use the full path to the terrain splat texture in the plugin settings: Assets/3rdParty/HoudiniEngineUnity/Textures/heu_terrain_default_splat.pngsplat.png

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