Context
A certain few Chunks around a specific player's house causes a ConcurrentModificationException server crash when entering. Strangely, its frequency of occurance seems very...inconsistent?
Spent the better part of a day triangulating the possible faulty chunk, but came up blank (no chunk other than the specified few seems to trigger it, regardless of render distance). Then dug through the World's region, entity and even poi .mca files with NBTExplorer, no luck. I leave this issue before I clock out in hopes of recieving assistance from who actually knows their way around Sable, who could shine some actual progress upon this particularly stubborn issue. The world in question and my dive into region-file madness can also be provided if requested.
It should be noted that the crash originally started as a "SwivelBearingBlockEntity.reattachConstraint(...)" crash, most likely due to an unofficial Sable Addon called "Sable Schematics". This mod, alongside a handful of others such as "Aeroclaims" has since been removed in a brute-force attempt to find the culprit, but it has remained this consistent ConcurrentModificationException Crash ever since the removal of the aforementioned, first addon.
With potent desperation and thanks
Crash Report
https://mclo.gs/LOLsmoQ
Context
A certain few Chunks around a specific player's house causes a ConcurrentModificationException server crash when entering. Strangely, its frequency of occurance seems very...inconsistent?
Spent the better part of a day triangulating the possible faulty chunk, but came up blank (no chunk other than the specified few seems to trigger it, regardless of render distance). Then dug through the World's region, entity and even poi .mca files with NBTExplorer, no luck. I leave this issue before I clock out in hopes of recieving assistance from who actually knows their way around Sable, who could shine some actual progress upon this particularly stubborn issue. The world in question and my dive into region-file madness can also be provided if requested.
It should be noted that the crash originally started as a "SwivelBearingBlockEntity.reattachConstraint(...)" crash, most likely due to an unofficial Sable Addon called "Sable Schematics". This mod, alongside a handful of others such as "Aeroclaims" has since been removed in a brute-force attempt to find the culprit, but it has remained this consistent ConcurrentModificationException Crash ever since the removal of the aforementioned, first addon.
With potent desperation and thanks
Crash Report
https://mclo.gs/LOLsmoQ