diff --git a/src/renderer/webgl/shaders/TilemapGPULayer-vert.js b/src/renderer/webgl/shaders/TilemapGPULayer-vert.js index 5ec10cc065..59a8431224 100644 --- a/src/renderer/webgl/shaders/TilemapGPULayer-vert.js +++ b/src/renderer/webgl/shaders/TilemapGPULayer-vert.js @@ -21,7 +21,7 @@ module.exports = [ '{', ' gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);', ' outTexCoord = inTexCoord;', - ' outTileStride = uTileWidthHeightMarginSpacing.xy + uTileWidthHeightMarginSpacing.zz;', + ' outTileStride = uTileWidthHeightMarginSpacing.xy + uTileWidthHeightMarginSpacing.ww;', ' #pragma phaserTemplate(vertexProcess)', '}', ].join('\n'); diff --git a/src/renderer/webgl/shaders/src/TilemapGPULayer.vert b/src/renderer/webgl/shaders/src/TilemapGPULayer.vert index 8a436a1c55..ba963cdf68 100644 --- a/src/renderer/webgl/shaders/src/TilemapGPULayer.vert +++ b/src/renderer/webgl/shaders/src/TilemapGPULayer.vert @@ -31,7 +31,7 @@ void main () gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0); outTexCoord = inTexCoord; - outTileStride = uTileWidthHeightMarginSpacing.xy + uTileWidthHeightMarginSpacing.zz; + outTileStride = uTileWidthHeightMarginSpacing.xy + uTileWidthHeightMarginSpacing.ww; #pragma phaserTemplate(vertexProcess) }