Please confirm the following.
What parts of Modrinth is your feature request related too?
Modrinth App
Is your suggested feature related to a problem? Please describe.
When you're trying to place your custom modpack into your server, it's super hard to know which mods go where as there's no label unless you go mod by mod to check on each, which takes a lot of time that can be easily saved as you already have server and client-side labels on the mods. The issue gets worst when you work with modpacks with over 400+ mods.
Describe the solution you'd like
I would like to suggest 3 New filters for library installations "Content": Client Side, Server Side and Client and Server Side, just as in the "Browse content" section, basically Client/Server-Side Labeling in the Project Content, this because sometimes you start adding mods for a server and when finished, you realize you never noted wich one were client only, server only or both, so now you have to check one by one wich mods to add to the server and wich not, issue that gets bigger the most mods you have to go through depending on your modpack size.
Describe alternatives you've considered
No response
Additional context
No response
Please confirm the following.
What parts of Modrinth is your feature request related too?
Modrinth App
Is your suggested feature related to a problem? Please describe.
When you're trying to place your custom modpack into your server, it's super hard to know which mods go where as there's no label unless you go mod by mod to check on each, which takes a lot of time that can be easily saved as you already have server and client-side labels on the mods. The issue gets worst when you work with modpacks with over 400+ mods.
Describe the solution you'd like
I would like to suggest 3 New filters for library installations "Content": Client Side, Server Side and Client and Server Side, just as in the "Browse content" section, basically Client/Server-Side Labeling in the Project Content, this because sometimes you start adding mods for a server and when finished, you realize you never noted wich one were client only, server only or both, so now you have to check one by one wich mods to add to the server and wich not, issue that gets bigger the most mods you have to go through depending on your modpack size.
Describe alternatives you've considered
No response
Additional context
No response