Date: February 21, 2026 Status: 82 Total Phases (66 Track-Exclusive + 16 Shared)
This document outlines the strategic approach to visual phases in the Everything is Visualized system, detailing the unique identity for each track and the shared phase pool.
Phases are designed to:
- Use all 27 motion modes and 25 camera modes to maximize visual diversity.
- Leverage organic and synthetic effects for a "Digital-Organic" aesthetic.
- Be visually distinct from all other phases while maintaining track identity.
- Derive from track lyrics, chemical properties, and elemental themes.
- Utilize 5-second double-buffered transitions for cinematic continuity.
The visualizer uses a Separate Phase Pools approach:
- Shared Phases: 16 phases available to all tracks, covering core geometric and nature themes.
- Track-Exclusive Phases: 66 phases (8-11 per track) that only appear for their designated track.
Each track's phase bag contains: SHARED_PHASES + TRACK_PHASES[trackId] = 24-27 phases per track.
Spectral History Coverage:
- All phases have access to the 128x64
uAudioHistorytexture. - ~40% of phases use the history for frequency-domain displacement (Spectral Sculpting).
Identity: Light, airy, infinite possibility.
Geometry: Octahedron | Color: Blue (#25daf0)
Key Phases: AETHER, SOURCE, ORBITAL, BIOLUME, WISP, VOID, PROTO.
Identity: Raw energy, mental intensity, battery acid.
Geometry: Plane | Color: Red (#cf2739)
Key Phases: FORGE, SURGE, BATTERY, QUANTUM, FRACTAL, ATTRACTOR, FLUX.
Identity: Reaction, explosive, streetlights, duality.
Geometry: Box | Color: Yellow (#f7ca47)
Key Phases: DUALITY, REACTION, FISSION, POLYMER, COCOON, GILDED, NOIR, MATRIX.
Identity: Nervous system, volatility, delicate balance.
Geometry: Cone | Color: Purple (#8f01ff)
Key Phases: NERVE, VOLATILE, ISOTOPE, PETAL, ABYSS, SYNAPSE, BREATH.
Identity: Rain, nostalgia, optics, red spectrum.
Geometry: Cylinder | Color: Magenta (#c71585)
Key Phases: OPTICS, MONARCH, EFFLORESCE, NACRE, WAVE, KINETO, DIFFRACT, MOIRE.
Identity: Atomic precision, liquid metal, temporal flow.
Geometry: Torus | Color: Soft Purple (#afa0ef)
Key Phases: SECOND, FLOW, MEMBRANE, GLACIER, SIGIL, BOREALIS, FERRO, CHRONOS, MERCURY.
Identity: Authenticity, brutality, decay, mathematical form.
Geometry: Torus Knot | Color: Silver (#c1c1c1)
Key Phases: SPLICE, DRONE, MONOLITH, TOPOLOGY, DECAY, TESSELLATE, MIRAGE, ISLAND, NUCLEUS.
The system eliminates stutters by pre-loading the next scene 3 seconds early and rendering to off-screen buffers.
- Blend Modes: 20 modes (Crossfade, organic, shatter, chromatic melt, etc.).
- Clean Handoff: A short post-transition buffer fade (~1s, multiplicative decay) eases the return from the composited buffer to direct-to-screen rendering. Transition buffers render at full resolution on high/medium tiers (low tier uses 0.85×), so the handoff is brightness- and resolution-neutral.
Each phase is an isolated VisualizerScene instance. No state is inherited; visual continuity is managed by the compositor during the 5-second blend.
When pausing, beginDeceleration(700ms) smoothly winds down mesh rotation and recedes the camera, perfectly synchronized with the CSS aperture contraction.
The uAudioHistory texture allows phases like TICKER and CYMATICS to visualize frequency evolution over time (up to 1 second of history).